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Pick the register first

beginner·7 min·Markdown for agents

What this lesson teaches

Name the kind of launch film you are making before anything else, so cut rate, stillness and loudness all have a target.

  1. 1Why register comes before everything
  2. 2How to pick
  3. 3What every register keeps
  4. 4The order of decisions

Here is one moment, "the agent opens a pull request", shot three ways. Same product, same beat. Flip between them.

Cuts a minute
4
Still share
9 %
Loudness
−17.7 LUFS

Skale's largest row: 18 of 29 films. The default for a product people don't know yet.

One beat in three registers. The numbers under the frame come with the register, not with the quality.

None of the three is better. They are different kinds of film, and each kind has its own measured habits: how often it cuts, how much of it sits still, how loud it is. That kind is called the , and it is the first decision on any .

Why register comes before everything

Every number later in this module depends on it. Four cuts a minute is normal for one kind of film and sluggish for another. Half the frames sitting still is calm in one register and dead in the next.

The numbers here come from a measured set of 47 launch films: 29 made by the studio Skale, and 18 acclaimed films from 2024 to 2026 by Linear, Raycast, Anthropic, Figma, Apple, Notion, Google and others. Each was timed frame by frame at its own frame rate, with cuts counted by eye.

RegisterTypical filmsCuts a minuteStill share
UI motion graphicsSkale's Replit, Bolt, Aside films49 %
Product cameraLinear Agent, Raycast, Claude Cowork1449 %
Keynote cards + demoCursor 2.0, Notion Mail, Granola 2.01237 %
Kinetic typeClaude Opus 4.6, the Gemini app3.317 %
Beat-cut sizzleFigma glass, Arc on Windows, Spline Hana3129 %
Founder-led hybridTypesafe, Browserbase~13 or 0-418 %

is how many times a minute the picture jumps to a new shot. is the fraction of frames where nothing visible changes at all; even a blinking caret counts as motion.

Never average two rows into a target. Half UI motion, half product camera gives a film neither register makes.

How to pick

You rarely need a long debate. The product and the brief decide it.

  1. A known brand, the product is the hero

    Product camera. If the demo needs chapters, keynote cards with demos between them.
  2. A feed sizzle under 40 seconds, every shot a live component

    Beat-cut sizzle. These are also the loudest films in the set.
  3. A founder explains the product or a raise

    Founder-led hybrid, carried by the voice.
  4. The words are the product, like a model launch

    Kinetic type.
  5. None of these: a new product, no founder on camera, no brief

    UI motion graphics, the biggest measured row (18 of Skale's 29), with the name said early.

A second register can ride inside the first, like a material act inside Framer 3.0's tagline. Take the numbers from the main one.

What every register keeps

Some rules held across all 47 films, whatever the genre. These are your floor.

  • No . Never cut from a settled frame to a scene that just waits. One side of the cut should be moving.
  • Nothing decorative moves on UI. No floating, pulsing or breathing cards in any of the 18 acclaimed films. A slow camera drift under a hold is fine.
  • Words are built, not faded in. 27 of 29 Skale films build copy word by word or letter by letter.
  • The bass arrives on the first reveal. The music's low end lands with the name or the first big reveal.
  • Silence punctuates. A pulled bass or a gap before a reveal, in 23 of 28 Skale films with sound.

Cut rate, stillness and loudness are properties of the register, not marks of quality. A calm product-camera film judged against a lively motion-graphics one looks too still. It is not; it is a different film.

The order of decisions

Once the register is named, the rest of a film is a chain of decisions, each with its own owner. This module walks it in order.

  1. Register (this lesson).
  2. Beats: when the first word, the name and the endcard land.
  3. Words and product: type cadence, the cursor, typed prompts.
  4. Cuts, seams and motion: how one shot hands over to the next.
  5. Sound: covered in the Sound module.
  6. Review: check the render against its own register, then ship the loop, sting and vertical cuts.

A tool such as HeyGen's HyperFrames builds the film from code. The design-engineering skill decides it: register, beats, words and sound.

Start a launch film with the register· for your agent
Before you storyboard, name the launch-film register for this product
(UI motion graphics, product camera, keynote cards + demo, kinetic type,
beat-cut sizzle or founder-led hybrid) and say why in one line.
Then state the target cut rate and still share from that register's row,
and keep every later decision inside it.

Quick check

A brand-new developer tool, no founder on camera, no brief. Which register is the safe default?

What this lesson builds on and leads to, across every course.

  • Review, render and ship
  • Cuts, seams and motion
  • Sound in launch films
  • Time the beats